StableIndexVector (SIV) is a C++ library designed to make it easy to manage collections of items in your programs. It allows you to keep track of your objects with stable IDs, meaning these IDs stay the same even when you add or remove items. This feature makes it easier to manage your data without worrying about changes affecting your access to each object.
Follow these steps to download, set up, and use StableIndexVector in your project.
To get started, visit the StableIndexVector releases page. Here you will find the latest version available for download.
Once youโve downloaded the necessary files, you need to copy index_vector.hpp into your project folder.
Open your C++ code, and include the header file like this:
#include "index_vector.hpp"
You can now start using StableIndexVector in your project. Hereโs a simple example to help you understand how to work with it.
#include "index_vector.hpp"
struct Entity {
int x, y;
std::string name;
};
int main() {
siv::Vector<Entity> entities;
// Add objects - each returns a stable ID
siv::ID player = entities.emplace_back(0, 0, "Player");
siv::ID enemy = entities.emplace_back(10, 5, "Enemy");
// Access via ID
Entity p = entities[player];
Entity e = entities[enemy];
return 0;
}
To download StableIndexVector, visit the following link:
Once again, simply copy index_vector.hpp to your project and include it in your code.
Here is a more detailed example that shows how you can manage a list of entities using StableIndexVector.
#include "index_vector.hpp"
#include <iostream>
struct Entity {
int x, y;
std::string name;
};
int main() {
siv::Vector<Entity> entities;
// Adding entities
siv::ID player = entities.emplace_back(0, 0, "Player");
siv::ID enemy = entities.emplace_back(10, 5, "Enemy");
// Displaying properties
std::cout << "Player Position: (" << entities[player].x << ", " << entities[player].y << ")\n";
std::cout << "Enemy Position: (" << entities[enemy].x << ", " << entities[enemy].y << ")\n";
// Removing an entity
entities.erase(player); // Player is erased
// Accessing player after erasure
if (!entities.is_alive(player)) {
std::cout << "Player has been erased.\n";
}
return 0;
}
A: No special installation is needed. Just copy the header file into your project, and youโre ready to go.
A: Yes, you can integrate StableIndexVector into any C++ project that allows header files.
A: No, using StableIndexVector is straightforward with just a few lines of code.
If you encounter any issues or have questions, please visit the repositoryโs issues page for assistance. The community is here to help you!
By following these instructions, you can easily download and use StableIndexVector. Enjoy managing your collections with stable and reliable ID systems!